top of page
GCU2.jpg

   GEAR.CLUB UNLIMITED 2

Eden Games

 

Genre:    Racing

Platform: Nintendo Switch

Release:  November 21, 2018

​

My role: Environment Artist

​

​

RoboQuest.jpg

   ROBOQUEST

Ryse Up Studios

 

Genre:    Roguelike FPS

Platform: unannounced

Release:  unannounced

 

My roles: Environment/Level Artist

​

​

My tasks:

-Optimisation
-3D prototyping/blocking-out
-3D modeling
-Texturing (PBR)
-Integration in game engine
-Level Art

My tasks:

- 2D concepts
- 3D prototyping/blocking-out
- 3D modeling
- Integration in game engine
- Level Building/Level Art
- Pitch document redaction

    and page setting

HelloGround.jpg

   Hello Ground

Game Jam entry (Ludum Dare 42)

Team : 2 persons

Duration : 72h

Theme : Running Out Of Space

​

My tasks (single artist):

-Art Direction/Concepts

-3D Modelling

-Texturing

-UI Design

-Integration in game engine (Unity 3D)

-Game Tutorial

anais-faure-screenshot01.jpg

   Wanderers

End of studies game prototype

Team: 7 persons

Duration: 3 months

​

​

​

My tasks:

-Art Direction

-Tech Art

-Concept Art

-Character and Creature Modeling (Wu and the Prowler)

-3D Animation (Creature)

-Assets validation and optimisation

-Integration in game engine (Unity 3D)

SquintMan.jpg

   The Super Lame SquintMan - Amazing Adventures Game Jam entry (Schblah Jam)

Team : 5 persons

Duration : 48h

Theme : Inconvenient Super Power

​

My tasks:

-Concept Art

-Environment Digital Painting (Background tiles and props)

-Integration in game engine (Unity 3D)

CastaGueule.jpg
Game Jam

   Casta Gueule

Game Jam entry (Global Game Jam - January 2017)

Team : 8 persons

Duration : 48h

Theme : Wave

​

My tasks:

-Concept Art

-Environment Digital Painting (Background and some props)

-Animation 2D (Character and some props)

-UI Design

-Integration in game engine (Unity 3D)

bottom of page